MILITARY ARMORED VEHICLE TRAINING SIMULATORS
Realism is the integral part of the armored vehicle driver training simulator system design. The Junosis armored vehicle driver training simulator is utilized to train driving, crew communication and coordination, and mission tactical skills providing the capability to improve familiarization, proficiency, competency enhancement and continuation, and cross training of the Armored Vehicle Driver.
The Simulator includes the following subsystems :
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Instructor Operator Station
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Visual System
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Driver Station
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Computer Generated Forces / Tactical Environment Simulation
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Sound System
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Power Distribution System
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6 DOF Motion System
JUNOMIL SERIES
MILITARY TRAINING SIMULATORS
Armored Vehicle Driver Training Simulator supports mixed-fidelity configurations ranging from low-cost individual tabletop to high-fidelity simulators and is a modular synthetic training device providing virtual training for vehicle drivers. Three modes of virtual training are supported:individual training,Crew training,andColective training with multiple vehicle drivers and other crewmembers suchs as Gunner / Sharpshooter and Commander.
Features:
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Simulation hardware and software that replicates the controls, instruments, vehicle operation, and vehicle dynamics
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Driver’s compartment with the controls, instruments, switches, panels, seating and physical structure to accomplish the required training tasks
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Realistic vehicle dynamic responses to driver control inputs and simulated training environment interactions
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Game Engine based Visual system - superb graphics
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Junosis scenario generator allows for highly detailed scenarios including: urban warfaremilitary operations other than warcombat in open terrain
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Realistic simulation of exterior and interior sounds
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Flexible multi-channel radio communication simulation
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Configurable HLA / DIS gateway which allows interconnection to other simulators
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Malfunction simulation to enable training of e.g. emergency procedures, interactively controlled by the instructor
Armored Vehicle Crew Training Simulator is a high fidelity training system emphasizing precision driving, crew communication and coordination, tactics, gunnery and firing skills at all the levels of training.
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Enables the mission crew to reach the training goals faster with better results
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Realistic training scenarios with different environmental conditions, as well as numerous tactical situations in the battlefield
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Designed to interoperate in a network with other simulator units Crew compartment replicas
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Instructor Operator Station with AAR Capability
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Game-Engine based Image Generator
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Simulates crew positions for different military vehicles and their associated weapon systems and respective crewman modules networked together to support a partial or full vehicle crew
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Each crewman module is self contained devices that are modular in hardware and Software design, and easily reconfigurablethe
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Crewman modules occupy a minimal physical footprint.
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Supports mixed-fidelity configurations from individual tabletop to high-fidelity crew trainers